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Developer ports GTA 2 to JavaScript with WebRTC multiplayer
Trending · Score 63
1 min readUpdated 1h ago
Drafted by AI, reviewed by the Ajako Taja Editorial Team · How we use AI

AI Summary

A new browser-based port of GTA 2 leverages WebRTC for multiplayer, making the 1999 classic playable via a link, though legal and technical hurdles remain for the project's long-term future.

  • Developer release of GTA 2 engine port allows browser-based gameplay via JavaScript
  • Implementation features peer-to-peer multiplayer using WebRTC networking
  • Current state of the project is an early-stage prototype with limitations on assets and game logic completeness

A developer has released a browser-based port of Grand Theft Auto 2, written in JavaScript and utilizing WebRTC for peer-to-peer multiplayer connectivity. Unlike previous fan-made GTA mods that required complex local installations, this project allows users to join sessions directly through a web browser. The implementation remains highly experimental, with Hacker News discussion highlighting potential legal risks regarding IP rights and incomplete game assets. Whether the project achieves full parity with the original 1999 title depends on the developer’s ability to navigate copyright constraints and reverse-engineer remaining engine components.

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